Updated 04-February-2020
What is Mini 4WD Hyper Dash Grand Prix (ミニ四駆 超速グランプリ)?
Mini 4WD Hyper Dash Grand Prix (ミニ四駆 超速グランプリ) is a mobile game based on the popular manga and anime in the early 90's called Bakusō Kyōdai Let's & Go!! In this game, you assemble, modify, and race mini 4WD cars against players around the world. Each race is comprised of 2-3 mini 4WDs, with each racer completing each lane on a track once. Mini 4WDs are highly customizable, from the body kit, the motor, all the way to the gears and chassis. There is no English release of this game at the moment, but we are here to give you a quick guide on how to play the game if you don't understand Japanese!
Table of Contents
The home interface is pretty simple. The top 4 buttons are info (pretty much the game manual. You can actually get a lot of useful information here if you google translate what they have there), team (like your guild/clan in other games), missions (complete missions for rewards), and a "What to do" section in case you're stuck.
The Super Speed Grand Prix is a season long league style competition to pit your mini 4wd against others around the world on a selected track. The Machine Setting button lets you customize your Mini 4WD's parts, and the Mini 4WD World button is the story mode.
Home - Your home screen
Grand Prix - Super Speed Grand Prix screen, and the story mode screen
Multiplayer - Edit Cup screen (where you can race others using your own edited track, or against other people's tracks), as well as the edit your own track screen, and friendly race screen (where you can race against your friends)
Machine - Machine setting screen, machine customization screen (cosmetics), inventory screen, analysis lab (check your mini 4WD's strengths and weaknesses here)
Gacha - Available banners to pull from using in game currency
Shop - Purchase items and parts using in-game coins, purchase in-game currency and packages
Honestly it doesn't matter too much here since you can replace it fairly easily. If you really want to min-max your progress, then go for the Magnum Saber:
The first Gacha pull in the tutorial can be re-rolled as many times as you want. However, please keep in mind that the highest possible roll is 3*. You CANNOT receive a 4* body/part from this pull. Here are some of the items you should pull for for an easier start:
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3* Magnum Saber Body |
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3* Type 3 Chassis |
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3* 4:1 Super Counter Gear |
As you may have noticed, all of these parts have the symbol "St". This stands for "straight", and gives the highest speed on straight portions of tracks. Having a 3* Magnum Saber just makes it easier so you don't have to upgrade it as much in case you don't pull a 4* St body later on. Keep reading below to know the differences between the part symbols.
All parts have a symbol on the corner denoting what characteristic that part has:
St - Straight (higher speed on straight portions of tracks)
Kp - Prevent course out (decrease chance of flying off the track)
U - Uphill (higher speed on uphill portions of tracks)
Co - Corner (higher cornering stability)
J - Jump (higher stability off of jumps)
At the moment you can go with St parts whenever you can, as other characteristics don't matter too much until you get a really fast motor towards the end of the current content within the game.
All bodies have a special characteristic apart from the part symbol:
![]() Hot Shot Jr. |
Course Type: Straight (initial image incorrect) Body Characteristic: Speed Up |
![]() Magnum Saber |
Course Type: Straight Body Characteristic: Speed Up |
![]() Sonic Saber |
Course Type: Corner Body Characteristic: Corner Speed Up |
![]() Spin AX |
Course Type: Corner Body Characteristic: Corner Speed Up |
![]() Tridagger X |
Course Type: Straight Body Characteristic: Bounce Suppression Up |
![]() Proto Saber JB |
Course Type: Prevent Course Out Body Characteristic: Corner Stability Up |
![]() Dash 1 Emperor |
Course Type: Uphill Body Characteristic: Power Up |
![]() Dash 2 Sun |
Course Type: Prevent Course Out Body Characteristic: Corner Stability Up |
![]() Dash 3 Emperor |
Course Type: Straight Body Characteristic: Speed Up |
![]() Dash 4 Bullet |
Course Type: Uphill Body Characteristic: Power Up |
![]() Dash 5 Dancing Doll |
Course Type: Prevent Course Out Body Characteristic: Off-road Up |
![]() Avante Jr. |
Course Type: Corner Body Characteristic: Corner Speed Up |
![]() Hornet Jr. |
Course Type: Straight Body Characteristic: Speed Up |
![]() Thunder Shot Jr. |
Course Type: Uphill Body Characteristic: Power Up |
![]() Rising Bird |
Course Type: Uphill Body Characteristic: Power Up |
![]() Boomerang Jr. |
Course Type: Prevent Course Out Body Characteristic: Brake Effect Up |
![]() Falcon Jr. |
Course Type: Prevent Course Out Body Characteristic: Corner Stability Up |
![]() Black Saber |
Course Type: Prevent Course Out Body Characteristic: Corner Durability Up |
![]() Crimson Glory |
Course Type: Straight Body Characteristic: Speed Up |
This is the main portion of the game. What kind of parts you use, as well as the parts you choose will determine how fast your mini 4WD can go around the track and subsequently how good of a mini 4WD racer you are.
How should I customize my mini 4WD?
The basic gist of the game is trying to complete each track with the best time possible, with the least amount of parts possible, without flying off the track.
Each part you place on your mini 4WD increases the overall weight, and this will decrease your speed. So do not just put anything on your mini 4WD. It requires multiple tests on your track in order to min-max your speed.
Detailed Stats
Strength: This is the "strength" of your mini. DISREGARD THIS NUMBER. It means nothing as your speed is determined by your stats. You can have a really high number and go slow as a snail.
Power: This is "torque". Your acceleration speed, your speed in going up hills, your speed in going over off-road areas are determined by this stat.
Corner stability: Your overall stability when taking corners. Higher number here among other factors like your skills determine whether you will fly off the track.
Stamina: Your mini will lose stamina over the duration of a race and your speed will decrease the longer the race goes on. A low number (generally for lighter machines) means your machine is really fast, but your speed decreases more during cornering and jumps and are unable to sustain long races, as well as easily flying off the track. A higher number (generally for heavier machines) means your machine can withstand longer races.
Weight: This is the weight of your machine. Lower weight means faster, but less stability. Higher weight means a slower machine but more stable going around a track. The weight has a significant impact on the speed of your mini 4WD and it's up to you to find that perfect balance.
Current skills: This is the current skills and amounts your machine possesses. More information on this below.
Customization page
Going into the machine setting page, you will see your current mini 4WD on top with the following buttons:
Preview: Goes into a page where you can see your mini in AR, take pictures of it, etc.
Detailed Stats: Detailed look at your mini 4WD stats
Presets: Apply and open preset builds
Switch Views: Turn an overlay that lists your part's tuning levels on/off
Test Run: Test your mini 4WD on your preset track
Below, you will see where you can edit your parts. I highly recommend NOT using the auto button, as that will simply use the highest star parts available. In this game, higher stars do not necessarily mean faster. A better explanation further down this guide.
TIRES
On the left is your front wheel and tire, on the right is your back wheel and tire. At the moment, the fastest combination is to have a small diameter wheel on front, with a large diameter wheel on the back. You can match the tire size by just applying it and looking at your mini 4WD on top to see if it's a correct fit (if it's not to short or doesn't stick out of the wheel).
STAY
The mounts on the front, side and rear of your mini 4WD are called "STAYs". They increase the stability of your mini 4WD in various ways as well as increasing the amount of rollers you can apply with some stays.
TIP: At the moment, there is a huge boost to speed if you don't use a front stay.
ROLLERS / WING / STABILIZERS
Rollers increase your cornering stability. Wings increase stability and downforce, and stabilizers increase stability even further if all else fails.
TIP: Using a rubber roller on anything other than the front stay will decrease speed. Side rollers are generally useless. A smaller roller (especially on the front), will increase your speed, while a larger roller will increase stability but also decrease speed.
WEIGHTS / ACCESSORIES
Weights: Weights can be added to your machine if you notice that it is top heavy (tipping forward on jumps) or rear heaving (tipping backwards on jumps).
Accessories: Accessories can be added to your machine to increase performance such as radiator fins, pinion gears, propeller shafts, ball bearings, etc. You can mix and match different types depending on the stats you want to incease.
Now to the most confusing part of this game. Remodeling your parts. Unlike other gacha games, increasing the star tier of your part does not increase it's strength. Instead, it gives you an extra slot for an upgrade. Each star corresponds to the amount of slots you have on that part. 2 stars will have 2 slots, 3 stars will have 3 slots, etc., all the way to 6 stars with 6 slots. You maximum tuning level you're able to do corresponds with your player level.
NOTE: Once a slot has been used to remodel, you CANNOT replace or remove it. Choose carefully.
Clicking on a part, you will be presented with 3 buttons:
Remodel - enhances your parts
Evolve - upgrade your part's tier (a "!" means you have enough materials to evolve)
Recycle - destroy your part to receive evolution materials.
Once you click on the remodel button, you will see your part's available remodeling slots, with locked ones underneath. Choose a slot, and click the yellow button on the bottom.
Each part will have a variety of options, and these options are exactly the same for all parts of the same type. Body kits will have the exact same options, motors will have a different set, etc. with only a few exceptions such as motors and aluminum rollers.
The column on the left is success rate and remodeling amount. Taking the second option as an example, 87 means it has an 87% success rate, and that option can be used 4 times (you can use it 4 times on 4 different slots). Each option can also have a downside, lowering the value of that stat, denoted by an X. Some options have more than one "o", meaning it provides a greater increase to that stat, usually at the cost of having a higher failure rate and sometimes a loss in another stat as well.
At the bottom are the items required to apply that tuning upgrade. Please note that those items (Remodeling Kits) are only for applying the tuning, and upgrading that tuning's level requires a different item (Enhancement Kits). Do not mix up the two as you will waste precious coins. Both item types can be farmed on different stages, as well as purchased from the game shop using coins.
Remodeling's success/failure has 4 possible outcomes:
失敗 Failure |
Remodeling is a failure |
イイ感じ Good Feeling |
Remodeling success. Performance increases slightly |
職人技 Craftsmanship |
Remodeling success. Performance increases more. |
至高の一品 Supreme |
Remodeling success. Performance increases greatly. |
Here is the list of all remodeling options for each part.
NOTE: Once a slot has been used to remodel, you CANNOT replace or remove it. Choose carefully.
BODY ボディ
Name | Improvements | Loss |
軽量化 Weight Saving |
Weight o Speed o |
|
エアロダウンフォース増加 Aero Downforce Increase |
Aero Downforce o Corner Stability o |
|
エアロダウンフォース減少 Aero Downforce Reduction |
Speed o | Aero Downforce x |
冷却能力向上 Cooling Capacity Improvement |
Power Saving o Speed o |
|
限界軽量化 Limit Weight Reduction |
Weight ooo Speed o |
Stamina x |
MOTOR モーター
Name | Improvements |
慣らし走行 Running Break-in |
Gear Load oooo Power o |
ピニオンギヤの固定 Fixed Pinion Gear |
Gear Load o Power o |
ブレークイン (バランス重視) Break-In (Emphasis on Balance) |
Speed o Power o |
3Vブレークイン (トルク重視) 3V Break-In (Emphasis on Torque) |
Power ooo |
3Vブレークイン (回転数重視) 3V Break-In (Emphasis on Speed) |
Speed ooo |
冷却ブレークイン (バランス重視) ** Cooling Break-In (Emphasis on Balance)** |
Speed oo Power oo |
冷却ブレークイン(トルク重視) *** Cooling Break-In (Emphasis on Torque)*** |
Power oooo |
冷却ブレークイン(回転数重視) *** Cooling Break-In (Emphasis on Speed)*** |
Speed oooo |
** Cooling Break-In (Emphasis on Balance) only available to Normal and Hypermini motors
*** Cooling Break-In (Emphasis on Torque/Speed) only available to Rev Tune and Torque Tune motors
GEAR ギヤ
Name | Improvements |
ギヤメンテ Gear Maintenance |
Gear Load o Power o |
ギヤ慣らし Gear Break-In |
Power Loss o Power o |
ギヤ研磨 Gear Polishing |
Gear Load oo Power o |
ギヤフローティング加工 Gear Floating Processing |
Gear Load ooo Power o |
ギヤ位置の固定 Fixed Gear Position |
Power Loss ooo Power o |
CHASSIS シャーシ
Name | Improvements | Loss |
グリスアップ Grease Up |
Gear Load o Power o |
|
軽量化 Weight Saving |
Weight o Speed o |
|
限界軽量化 Limit Weight Reduction |
Weight ooo Speed o |
Stamina x |
電池落とし Battery Drop |
Corner Stability o | |
剛性補強 Rigid Reinforcement |
Stamina o | Weight x |
ギヤ位置の調整 Gear Position Adjustment |
Gear Load oo Power o |
|
制震対策 Anti-Vibration Measure |
Vibration Control o Corner Stability o |
|
超制震対策 Ultra Seismic Control Measure |
Vibration Control ooo Corner Stability o |
Stamina x |
WHEEL ホイール
Name | Improvements | Loss |
タイヤの固定 Tire Fixing |
Power Loss o Power o |
|
シャフト受けの面取り Chamfer of Shaft Receiver |
Speed Loss o Speed o |
|
軽量化 Weight Saving |
Weight o Speed o |
|
限界軽量化 Limit Weight Reduction |
Weight ooo Speed o |
Stamina x |
ホイール貫通 Wheel Penetration |
Stamina o | |
ホイールブレの精密調整 Precise Adjustment of Wheel Shake |
Corner Stability o | |
ギヤ精密調整** Gear Precision Adjustment ** |
Power Loss oo Corner Stability o |
** Gear Precision Adjustment only available for one-way wheels
TIRE タイヤ
Name | Improvements |
タイヤクリーニング Tire Cleaning |
Power Loss o Power o |
タイヤウォーミングアップ Tire Warm-Up |
Tire Friction o Power o |
タイヤグリップ落とし Remove Tire Grip |
Tire Turning o Speed o |
タイヤ真円出し Tire Round Out |
Speed Loss o Speed o |
トレッドパターン加工 ** Tread Pattern Processing ** |
Tire Friction oo Power o |
タイヤ面取り ** Tire Chamfering ** |
Tire Turning oo Speed o |
スパイク高さ調整 *** Spike Height Adjustment *** |
Off-Road o Power o |
** Not available on spiked tires
*** Only available on spiked tires
STAY ステー
Name | Improvements | Loss |
ネジ締め調整 Screw Tightening Adjustment |
Stamina o | |
軽量化 Weight Saving |
Weight o Speed o |
|
界軽量化 Limit Weight Reduction |
Weight oo Speed oo |
Stamina x |
剛性補強 Rigid Reinforcement |
Stamina o | Weight x |
スラスト角の増加 ** Increase Thrust Angle ** |
Thrust Angle o Corner Stability o |
** Only available on front stay
ROLLER ローラー
Name | Improvements | Loss |
ローラーチェック Roller Check |
Roller Friction o Corner Stability o |
|
ローラー摩擦を強める Increase Roller Friction |
Roller Friction oo Corner Stability oo |
|
ローラー摩擦を弱める Reduce Roller Friction |
Speed o | Roller Friction xx |
ローラー抵抗抜き Remove Roller Resistance |
Roller Resistance oo Corner Stability o |
|
ローラー軽量化 ** Reduce Roller Weight ** |
Weight o |
** Not available on aluminum rollers
BODY OPTIONS (WING) ボディオプション
Name | Improvements | Loss |
軽量化 Weight Saving |
Weight o Speed o |
|
エアロダウンフォース増加 Aero Downforce Increase |
Aero Downforce o Corner Stability o |
|
エアロダウンフォース減少 Aero Downforce Reduction |
Speed o | Aero Downforce x |
STABILIZER スタビライザー
Name | Improvements | Loss |
スタビチェック Stability Check |
Stabilizer Deceleration o | |
スタビ摩擦を強める Increase Stabilizer Friction |
Stabilizer Deceleration o Corner Stability o |
|
スタビ摩擦を弱める Reduce Stabilizer Friction |
Speed o | Stabilizer Deceleration xx |
SPEED TIPS
Here are some tips to increase the speed of your mini 4WD machine:
1) A small diameter tire in front, and a large diameter tire in the back will boost speeds dramatically. Small diameter tires are denoted with a "小径" in front of the name. Large diameter tires are denoted with a "大径" in front of the name.
2) Not applying a front stay will boost speeds dramatically
3) Rubber rollers will decrease speed dramatically if placed on the side or rear stays.
4) Side rollers are useless
5) Type 3 Chassis (the one we recommended getting at the top of this guide) is the fastest
6) The fastest roller on the rear stay is the 14mm yellow roller
7) Upgrades on anything other than the motor, gear, and chassis have minimal increase to speed performance (need more testing on cornering and course outs). The other parts seem to give performance based on the ability of the actual part rather than the stats it gives. So apart from motor, gear, and chassis upgrades, you will need to test combinations of parts to give the highest performance.
8) Chassis upgrade: Weight reduction seem to have very little effect on overall performance. At testing, it is best to choose the highest gear ratio upgrades instead on all slots.
9) Motor upgrade: Slotting in the biggest upgrades for speed and power (2 slots each), will give a significant speed increase in your machine. You also get a "oooo" gear ratio upgrade and this should be slotted in as well. There may be an optimal speed and power for certain tracks (so you can go full speed without going off track) where you won't slot in all 4. However slotting all 4 with help you finish all maps with this setup, as well as achieve good times on the super grand prix, so it is recommended.
6) If you can't pass a stage, try taking off all your stays, wings, stabilizers, and just have the smallest rollers on the default front and rear stays. If you still can't pass it, then you need to upgrade your motor speed.
MOTORS
There are two types of motors that you need to be familiar with: St (Rev Tune) and U (Torque Tune) motors. St motors focus on speed over power, and are your general go-to for most tracks. However you'll eventually reach some tracks that have off-road portions. You can first try to use spiked tires, but if you still fail, you will need to then use a U (Torque Tune) motor in order to go past these sections of the track without slowing down too much.
OFF-ROAD/UPHILL
If you reach a track with off-road sections that make you go super slow, try to put on some spiked tires. If that still doesn't work, then switch to a U (Torque Tune) motor. Same with uphill sections: switch to a U (Torque Tune) motor.
How Come I Can't Evolve A Part From 3 to 4 Stars??
To evolve a part from 3 to 4 stars, you need the pink evolution materials for that part type. To obtain these, click on evolution, then click on the button next to the material. This will show you all the stages with this material. HOWEVER, this pink evolution material can ONLY be obtained after passing level 10 of that stage, and you can only obtain it from that stage once. At this current stage in the game, you can only obtain enough of this evolution material to evolve the same part type TWICE. So choose your two parts wisely, otherwise you will need to be lucky and pull a 4 star part from the gacha, as 4 to 5 star evolution materials (as well as 5 to 6 star) are generally farm-able.
That's all we have for this guide for now! Since this game is quite complex, we will be updating this guide once more information becomes available (such as the skills) Hope this helps you get started in this great game. Let us know in the comments below if we've made any mistakes or if you have any further questions!
Updated 04-February-2020
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